How 3D landmarks are shaded relative to the base map. Every mode renders the landmarks as maplibre-style fill-extrusion buildings:
inherited
dark
light
How 3D landmarks are shaded relative to the base map. Every mode renders the landmarks as maplibre-style fill-extrusion buildings:
inherited: mirrors the colour and opacity of the basemap 3D building layer (default).dark: uses the 3D building look of the SDK's standard dark style.light: uses the 3D building look of the SDK's standard light style.